Tutorial
Making a Platformer in Lenga: Part 1 — Movement and Jumping
In this tutorial, we'll build a simple platformer controller using the systems Lenga already exposes cleanly today: `Behaviour` scripting, `Input`, `Rigidbody2D`, and grounded checks. By the end, you'll have a character that moves left and right, jumps with a configurable impulse, and can be tuned directly from the Inspector.